This is the Reveal spell description, as we can see higher hiding skill allow to be unrevealed with low abjuration skil level, but SURPRISE, with a single damage, even aoe, the hidden character will be revealed, even with a simple soul blast.
its not a surprise that this works, on near every game area damage reveals the hidden creatures, what is not normal is that a criminal cant hide again, you cant hide becuase you on batle, you cant hide if your targeted, you cant hide because you atacked first.
you should be able to hide when you want after your skill cooldown
come on, this trow to the bathtub any viable way to be a rogue player, devs use the imagination, give us players powder bombs, smoke screens there are many ways to improve the rogue like player.
and other thin that i find uncomon is the large area of some aos, been the earthquaque the jew on the crown on this mention, never seen a spell so OP on my entire life ;D, well very close to mass ressurecting but at least you dont mass resurect to farm
i dont know if already reported buy i can kill invisible MPCs, they literally die invisible and apear only to loot ;D, i guess the same procedure coulf be aplyed to a invisible player
I've just tested them all out and they all work (you have 115 as default value and can get +5, +10, +15), but there's a very bad visualization bug involved indeed (the value often is not updated correctly). We'll fix it as soon as possible!
can we olso make them act as a container for storage? come on its kinda weird that master tailor ans Blacksmiths CANT even make a simple container
Mauler and Green Mage will be the OP character in the next patch
Severer>Mauler>Archer>Conjuration>Invocation>Martial. This isn't even disputable/subjective/whatever. The difference in power between each(except invo/martial, and conjur/invo in _some situations) is massive. Like, as big as trippyk.
Seriously though: HAHAHHAHAHAHA HAHAHAHAHA HAHA hah ha.
you're all invited to join us today at 10pm CET / 4pm EST for the fourth session of Linkrealms Tournaments - Season One! A gate to reach the arena realm will be opened in Riverbank in the Classic server.
Even if you're not part of the tournament, you can be a spectator in the arena and enjoy the sight of top players fighting each other and cheer for your favorite fighter!
I shall remind you this is a friendly tournament. Let's keep the sportsmanship high and may the best win!
well trying to simulate the battles on the game and on my damage calculator i guess its belivable, but with a lot of deaths and a lot of time.
whats the time usually a mage on this build finish tartarus? las week we did it with 3 man 2 of them with not even 600 skills and no slayers and we finished several runs around 30 minutes each, your sugesting me a solo mage player like you point ends it on 35 mins?
and lets now put some other info over the table
a) any other build with single targeting skill will take 10x more time than a mage used on this discussion
b) its not EASY to get the mentioned build, i know holya says 18 hrs of dedicated macroing will do the job but first macroing is not EASY, normal users does not born with this skill, second it needs money for regs or to abuse noob creastion system to get practice staffs with 1000 charges (i alreade depleted 2 training and not even close to 90)
c) you cant train this build on city that is capped, then this means you need a house on wild zone to train, again having a house its not EASY for new players with the actual lack of info we have on game, 1% of players try to investigate and research
d) you need special gear for this to work on 18 hrs, like mana regen and mana use reduction, agai getting this gear needs time and knowledge of ingame mechanics
so even if admit this template can do the claims that can solo al PVE content, i t would take like 2 weeks at least for a seasoned player to achive this build (come on usual peoples got jobs/school/family, cant be 18/24), 4 to 8 for a normal player with the patiente to learn all that its needed.
and of my past 20 years gaming experience i can tell that its not EASY at all that a player get hook with a game for more than 2 weeks on actual society (shot lived atention spams)
so the claim that a 18hrs macroing naked mage can solo all PVE content, its of course NOT EASY feat for NORMAL new guy on the block, even considering there are no PKs rooaming to kill for fun ;D
Holya i know its easy to measure all things by your owns skills but reality shows you not an over the average player and with long time experience on the game and maybe even in the industry, your data need to be confirmed by NO seasoned players that are usaully what the game obtains and wants to retain or at least buy into the game.
@Whipkickin I am Siltoruz in game. Nice to see new ppl here. Hit me up for info anytime ingame or even here.
Its late now but i ll try to give you some hints tommorow. I know LR can be overwhelming sometimes.
a) what is the atackers/defender combat skill if the atacker/defender is a Mage holding a staff
b) what is the atackers combat skill if the atacker/defender is a Mage holding nothing
c) a) what is the atackers combat skill if the atacker is martial artist
d) where to find my drunkmalus state
e) where to find AccuracyBonus and Dodgebonus stats, and how they are calculated , or they are 0 if no equipment modifier aplyes?
f) are the skills caped at 100 for this formula? so having 125 of some fighting skill helps improving the hitchance?
whats the efect of Magic Weapons on this formulas
tks in advance Devs
d) You can't find it in game, there are just messages that tell you if you're getting drunk and how much.
e) Accuracy Bonus and Dodge Bonus refer to the modifiers of the same name.
f) All skills are capped at 125, so in this formula too.
g) Magic weapon just makes it so that you can cast holding the weapon, nothing changes in this formula.