I could tell you which game is gona be better than the original UO but i m not gona advertise here. I ll PM. But still i have invested sooooo much time and effort here that i dont have the will to restart anew so i m not leaving or splitting my gametime. I really think @Developers will make this a great game. I ll help them do that.
So the game freezes and a messege pops up saying that my nvidia windows kernal graphics driver 376.33 stopped working. This happens while im playing the game. this only happens with linkrealms. This might be an optimization issue? idk
Try running it as administrator if you use the client version. If your on steam try this also. Make sure you only running the game to see if it's true my just an resource hog issue. If it still continues contact @prometheus via pm and give detailed reports with system info
We definitely won't be adding "40 tiles" to aggro range. We might increase it a little to be consistent with the new zoom level at most.
i would think that twice, since Holya never talks without an intention, currently the agro range is only good for cleaning the mobs out to a realm exit and selecting the bosses or special mobs to kill on other side, i dont know if that is the game designers choise, but its what the players doing with the new agro range
its all about the cache and the load time, i got this kind of errors easy when im transfering large amounts of info between my drives or other large programs loading like photoshop on the background
it seems that the load routine of some sprites/animations have a short time to acomplish and if they dont do on that time the error hapends, it can hapend will all the animation, rosters, chars, npcs, monsters, i was one day in batle with invisible spiders, since the animations did not load, so i can guess the solution is on the tech manual of your programing language