Hey @Lobo, sorry for the late reply. Linkrealms no longer has a dedicated support team so issues like these sometimes go unnoticed. I will teleport you back to the town, I will need to meet up with you in-game in order to do that though, what would be a good time for you? I wont be around tomorrow or Thursday after 2pm EST.
Group Details Private
Administrators of the Linkrealms Forums
RE: Halp Im stuck!!
RE: I said this a year ago.
Prometheus was not the original developer for Linkrealms, he started as a player just like you and me and like many others he wanted to see the game grow and continue development after the original team quit - I think he did a damn good job at doing that. The problem is that the funding was not there to continue development even after all of our marketing attempts, not to mention that Linkrealms was never meant to be an MMO and the coding used to create the game is no longer used in most applications so even finding a developer to bring on board would be a challenge in itself. Prometheus has decided to leave Mythyn Interactive and start up his own company to begin work on a new MMORPG using newer technology.
Holya has broken the rules a few times and has been punished for it however it was irrelevant to his play style, punishing a player based on how they choose to play the game is not something we wanted to do. Linkrealms has never had much attention as it's a niche game so the population has always been quite low and had only spiked during Open Beta and the Steam launch after we went Free to Play.
RE: Time to say goodbye
@Prometheus does your project have a name or should i email you and ask this question? I would love to see what you come up with and help support good gaming.
Thank you for your interest! We can't reveal the name yet. If you want to make sure you get notified when it's made public, get in touch with us via email and we'll inform you privately (in a couple weeks, hopefully) Otherwise, it's very likely you'll read about it on the press anyway!
RE: Server backup incident (04/28/17)
Database integrity has been restored and backup procedures improved. Servers have been back up for a few hours now.
My work as a dev here is now officially concluded. I'll keep guaranteeing servers are running fine as a volunteer for everyone who still wishes to play some Linkrealms.
RE: Time to say goodbye
I wonder if mythyn will continue somehow developement even on a slow pace.
I can't answer this question with absolute certainty as it's Mythyn business only, but I can tell you it's very unlikely Linkrealms will be developed more.
I wonder what your next project will be but I am sure you will make a good job. Good luck with your new project. I am just hoping its not a mobile game. So many good old companies turned to mobile market.
Thank you and don't worry, it's an MMO for Windows/Linux/Mac. No mobile market for us
@Prometheus You know who the real [RIP] was in this game
You came second! Jarko was there first, many years ago
You know I ve targeted you many times in here, but in the end you deserve my congrats for your constant effort. I hope you make your new thing a masterpiece cause you deserve it!
Many thanks to you (and to the others!) for your support, it means a lot to me. The announcement is coming soon, hope to see you again there!
RE: Time to say goodbye
@Prometheus rip. (Get it?) Sigh. I'll be looking forward to the announcement of your next project. Gl in your future endeavors. Thanks for bringing back life to lr if even only for a time.
Of course I do Whenever I needed to create a guild while working on Linkrealms for testing purposes, I kept calling it Memento Mori [RIP]. Thank you for the wishes and for your constant support and dedication to the game Clav.
I hope we'll still reach an agreement with Mythyn Interactive to give former Linkrealms players advantages when we put our project on Kickstarter. If not, that's still something we'll be willing to do on a personal basis, so let's keep in touch, my new contacts are written above.
RE: Unrealisitic forum view numbers
I clearly need to find something better to do with my time.
I do agree Anyway, the reason of these unusual visits are indeed bots. The website, forums and wiki (in general, the whole Linkrealms domain) have been under constant bot "attention" for years. I have no clue why, perhaps they do visits hoping to generate click backs to their spammy pages when we go through analytics.
RE: Bad decisions...
I have made a lot of bad decisions in my life.
However, most of them were fun, Including Linkrealms!
Nearly 5+ years later seeing people come and go I always had that "gut feeling" instinct that something would progress.
Saddest part was encouraging new players to join, and help them beyond measure, guiding them and keeping in contact only to my ultimate demise.
Spending money (alot) over the years - some as a generous donation hoping to support the over-all outcome of the game. All the while dealing with outages "because the server burnt up in our hosting partners closet" @Prometheus
Seeing people banned because they found a "bug" and being disrespected in a "Alpha-Beta"
There was an awesome player base early on but progressed into a situation unable to be handled quickly due to a limited Dev Team.
Shout outs go to First - Abby Normal, her hubby. Rewolf for dedicating your time to Mythrin.
Second - @Prometheus for (this is hard) - Supplying me with a great group of players to meet who had a lot of input early on and is now coming to light (In Lor)
You all have a great day.
Sincerely - Ping-Pong
Thank you for your passion for Linkrealms throughout these years, Ping-Pong. Your dedication was truly astonishing. As I'm leaving the development team myself, I hope we'll be able to keep in touch in the future.
On a side note, nobody ever got banned for finding a bug in the last couple of years - unless the person was exploiting the bug and it was a critical one. If such a ban happened before we joined, I can't tell, but I somehow find it unlikely.