what is dodge cap ? + mechanics



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  • @Kuunkhaai said in what is dodge cap ?:

    Didn't any info at forums and wiki about 'dodge cap' .
    if u know , canalize me pls ...Thanks

    Hit Chance = ((CombatSkill + 20) * (1 + AttackerAccuracyBonus / 100 - AttackerDrunkMalus / 100)) / ((VictimCombatSkill + 20) * (1 + VictimDodgeBonus / 100 - DefenderDrunkMalus / 100) * 2) * 100

    Are you referring to the output of the formula? If so, the maximum hit chance is 100% (meaning, the result of the formula can be higher than 100%, but obviously the cap is 100% ;)). As for the minimum hit chance, that is actually capped at 10%. Meaning that even a player or monster with 0 skill has a very small chance to hit an experienced player.

    If you were referring to VictimDodgeBonus specifically, that's the modifier Superior Dodge, and it's capped to 40% just like Superior Accuracy :slight_smile: Let me know if this solves your doubts...



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